VR Earthquake Simulator
No Thumbnail Available
Date
2024
Authors
Ro’ya Al-aqraa
Ahmad Ghabbish
Journal Title
Journal ISSN
Volume Title
Publisher
Abstract
it’s a concept that has gained popularity in recent years, and it’s a decentralized nature, this mean that the users have control on their own data and assist , also can interact with others without need for intermediaries.
The understanding of metaverse relies on two main types of interaction, Human-computer interaction (HCI) and Human spatial interaction (HIS), let’s define each one
HCI: hardware and software devices with its addition, such as keyboard, mouse, and audio in computer, but in metaverse understanding it’s the devices that enable you to enter the metaverse world like headsets devices, controllers, and head straps.
HIS: types of media that enable you to enter the metaverse through, called XR (extended reality ), which contains Virtual-Reality (VR), Augmented-Reality (AR), and Mixed-Reality(MR).
VR: a system that isolates the real environment world, by putting the user in a completely other environment.
AR: is a system that enhances the real world by superimposing computer-generated information.
MR : enhance the real world with real imagination .
Improving how individuals behave during earthquakes and their readiness to evacuate after these events can significantly raise their survival prospects and minimize the number of injuries following the event. While traditional methods of preparedness enhancement, such as workshops, informational posters, instructional videos, or practice exercises, are in use, they often fail to engage participants fully and lack the ability to increase high-risk situations for effective training purposes. Utilizing cutting-edge digital technologies like Immersive Virtual Reality (IVR) and Serious Games (SG) offers a new way to develop training tools that exceed these challenges.