Autocraft

dc.contributor.advisorOmar, Natour
dc.contributor.authorMotasem, Aghbar
dc.date.accessioned2017-10-26T08:47:42Z
dc.date.available2017-10-26T08:47:42Z
dc.date.issued2017
dc.description.abstractArchitectural designers commonly use three-dimensional drawings for visualizing and simulation. But drawings are always provided in 2D, and designers ought to reconstruct with their hands and imagination the 3D CAD. Hence, an automated procedure is definitely needed to reconstruct the 3D CAD from the 2D input drawings (projections). But the problem is that any algorithm which is trying to solve this problem will face the missing of information about the coordinates. These information are the big issue that faces this reconstruction problem for the past three decades. In the presented tool, we’re suggesting and constructing an automatic way for building the 3D wireframe from three 2D-projections; side, front and top projections. Finally, the constructed 3D CAD is analyzed to be built in Minecraft game as a simulation for a robotic builder.en_US
dc.identifier.urihttps://hdl.handle.net/20.500.11888/10492
dc.language.isoenen_US
dc.titleAutocraften_US
Files
Original bundle
Now showing 1 - 2 of 2
Loading...
Thumbnail Image
Name:
Presentation - for - trial.pptx
Size:
442.63 KB
Format:
Microsoft Powerpoint XML
Description:
Loading...
Thumbnail Image
Name:
Final Paper.docx
Size:
42.09 KB
Format:
Microsoft Word XML
Description:
License bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: