Veritaserum

dc.contributor.authorAbu Lebdeh, Raghad
dc.contributor.authorQasrawi, Nura
dc.date.accessioned2021-06-22T12:06:23Z
dc.date.available2021-06-22T12:06:23Z
dc.date.issued2020
dc.description.abstractThe project represents a game that focuses on the historical values of Palestine old places and history. The players will be given different type of puzzles which they need to solve to have an information about which places they need to go to collect some objects which will be represented as AR objects. The main goal of this project is to use learning through games as he game will be providing information about the ancient places in Palestine in a fun, physical way. The methodology that will be used in this project will start by using Unity Engine and C# to build the games which are puzzles to be solved by the players and to build the scenery for the AR object. Android Studio will be used for GPS location and geofencing. The idea of using AR in games is not new, many other games have used it such as PokemonGo mobile game but this project will be focusing on presenting not only AR hunting technology but also some 2D and 3D games so its going to have a mix of different kind of technology.en_US
dc.identifier.urihttps://hdl.handle.net/20.500.11888/15824
dc.language.isoenen_US
dc.titleVeritaserumen_US
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