Computer Engineering / Software

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Now showing 1 - 5 of 415
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    EngTrack
    (2024) hala jabe; beesan demaide
    The idea of the project is to create a website and mobile aimed at assisting computer engineers and IT in obtaining projects to implement and accomplish them. Companies or anyone who wants to benefit from the services of the Site create and publish a project. In the first part of the application, engineers submit job applications to the project owner where the site compares the qualifications and capabilities of advanced engineers and clarifies if the project needs ai or image prossing for example. The site helps to classify and rank applicants’ abilities within the criteria of their programming in advance and provides results to the entrepreneur to help them distinguish and choose between applicants. One of the criteria is to apply for certain tasks aimed at determining the applicants’ success and repetition rates. For the second part of the project and after the selection of those admitted to the specific function, each employee must perform multiple tasks within the project plan. These tasks are distributed to the staff as follows time line, schedule and calender. The project owner will be provided with notification and the project will create conversations and discussions with the staff as well as publications.
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    Cinematic
    (2024) Mosab Dwaikat
    The Cinematic streaming platform is a revolutionary initiative designed to address the dynamic landscape of the entertainment industry in the Middle East. In recent years, digital technology has transformed content consumption, making streaming platforms the primary source for movies and TV shows. While this shift has been embraced globally, the Middle East has often been underserved, lacking platforms that cater specifically to its diverse cultural preferences. This graduation project presents the development and implementation of Cinematic. The project aims to bridge the gap in entertainment content availability, empower local content creators, and provide a tailored cinematic experience for the Middle Eastern audience. The platform places a strong emphasis on user-centric design, sustainable monetization models, and cultural relevance. The objectives encompass addressing content limitations, overcoming content creator hesitancy, and ensuring a seamless and cost-effective entertainment experience. The significance of this project lies in its potential to contribute to the cultural enrichment of the global entertainment landscape while fostering innovation and meeting the diverse needs of Middle Eastern users. The theoretical foundation is rooted in user-centric design principles and insights from economic theories and business models, ensuring the platform's alignment with evolving digital entertainment trends. Building upon successful initiatives in the streaming industry, the project leverages lessons learned from global and regional streaming services, as well as user-generated content platforms. The methodology encompasses a comprehensive approach to development, including tools, methods, and programming languages. React JS, Material UI, Node.js, Express.js, Stripe, and MongoDB form the technological backbone, ensuring efficiency, scalability, and a seamless user experience. The development process considers constraints such as content licensing challenges, technical infrastructure variations, and the need for effective user acquisition and retention strategies. The system features a user-friendly landing page, a secure login process, an intuitive registration page, a dynamic home screen, a robust search page, and an information panel for detailed content exploration. The play page serves as the heart of the streaming experience, while admin statistics, customer support, Stripe Dashboard, and a comprehensive Help Center enhance the overall platform functionality.
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    Palestine Campus Residences
    (2024) Mustafa Irshaid; Aamer Qanadilo
    Project’s Abstract: This project, which focuses on a student housing web app and mobile application, is essential because it helps students find suitable accommodations easily. It simplifies the housing search process, offe reliable information, and makes it convenient for students and property owners to connect. Important Aspects: The project's key priorities include creating a user-friendly app with both mobile and web portal apps, providing accurate property information, facilitating student reviews and ratings, enabling secure online payments, supporting the uploading of pictures, videos, and 360 videos for each listed property, in addition to the use of mapping technology, tailoring the platform to Palestinian students, ensuring accessibility for all users. Objectives: • Help students find housing easily • Give them good info and reviews. • Make renting simple. • Improve the overall housing experience for Palestinian students.
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    Cash Bblash
    (2024) Shafiqa Abdat; Marah Shakhshir
    Two years ago, the coronavirus pandemic disrupted many aspects of daily life. In Palestine, this disruption was compounded by the persistent traffic at military checkpoints, severely affecting people’s mobility. To address these challenges, there was a need for an online solution to facilitate transportation and meet user needs comfortably. In collaboration with Cash Bblash, a furniture and electronics institution located in Nablus and Beit-Foreek, we developed a website and mobile application to reduce the effort required to visit the institution physically. Through this platform, users can easily search for, view, and purchase products online. The key feature of our project is the ability to visualise products in 3D, allowing users to place them in a virtual room to see how they would look in real life. This capability builds user confidence in making purchases without visiting the store. Our platform provides users with a comprehensive view of all products in 3D, enabling them to rearrange chosen items in a default room or use their own room’s camera for a realistic preview. Additionally, the admin (institution owner) can manage products by adding, updating, and deleting items, including converting images to 3D models. Users can interact with the admin through chat, receive notifications about their orders, and design custom components based on the institution’s offerings. The platform also allows users to pay a deposit to reserve products, track their orders, and make payments via Visa. Admins can monitor all orders, set delivery dates, and users can review and comment on services post-delivery. Despite the existence of furniture websites, ours stands out due to its unique features and tailored solutions. In Palestine, there are few furniture and electronics websites, and none offer the extensive functionalities of our platform.
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    Spectrum Speak
    (2024) Asmaa T. Saleh; Mira Jamous
    Autism spectrum disorder (ASD) is a multifaceted neurodevelopmental condition that profoundly affects individuals’ social interactions, communication, and behavior. With the increasing prevalence of autism, there is a growing demand for digital solutions to assist parents and caregivers in navigating this complex journey. In the realm of autism-related applications, existing offerings have made notable progress, but they often focus on addressing specific aspects of support. Noteworthy examples include applications like the ”Autism Speaks Autism Response Team (ART) App,” ”Autism Tracker Pro,” and ”Proloquo2Go,” each excelling in their respective niches. This research project aims to build upon these foundations by introducing a unified mobile and web application designed to cater to the comprehensive needs of parents and caregivers during the early stages of autism diagnosis and rehabilitation. The application encompasses a diagnostic module to aid parents in assessing their child’s potential position on the autism spectrum, while emphasizing the importance of consulting specialists for a formal diagnosis. Post-diagnosis, the platform offers access to a wide array of specialized resources, including rehabilitation centers, audio and speech therapists, and psychiatrists, all tailored to the child’s assessed position on the spectrum. Going beyond existing solutions, it facilitates the integration of autistic children into inclusive educational environments by connecting parents with shadow teachers who provide personalized support within mainstream schools. What sets “InclusiVate” apart from existing applications is its recognition of the significance of a comprehensive, user-centric solution that integrates diagnostic assistance, access to specialized care, and a supportive community. By amalgamating these elements, our goal is to provide a more holistic and user-friendly tool for parents and caregivers, ultimately enhancing early intervention, improving the quality of life for families affected by autism, and fostering inclusivity in education. We firmly believe that this research project will make a substantial contribution to the digital support ecosystem for individuals and families grappling with autism.