Archery Safer than Ever Before

dc.contributor.advisorLuai M. Malhis
dc.contributor.advisorSamer Arandi
dc.contributor.authorSiba Fadda
dc.contributor.authorMunia Touqan
dc.date.accessioned2017-11-21T12:30:09Z
dc.date.available2017-11-21T12:30:09Z
dc.date.issued2012
dc.description.abstractThe game of Archery is a very fun game. It teaches people the art of patience and concentration. But parents are often hesitant to allow their children to play and practice from a young age, and that is because it can be dangerous due to the nature of the game equipment. In our senior project, we developed a way to make the game of Archery safe. We use non-pointy arrows. The equipment used is made from very smooth wood that does not have any sharp edges or splinters. The arrow does not have to be physically fired because the way we designed the bow and arrow, the aroow has a very wide base that cannot leave the bow, and thus ensures no flying objects that would harm the player or those around. We used PIC microcontrollers to control our system. XBEE wireless components to communicate various data within the system. An IR camera and an IR LED to determine coordinates. A force sensor to detect arrow launching. An accelerometer for angles, and finally we interact with a game built in C#.en
dc.description.abstractThe game of Archery is a very fun game. It teaches people the art of patience and concentration. But parents are often hesitant to allow their children to play and practice from a young age, and that is because it can be dangerous due to the nature of the game equipment. In our senior project, we developed a way to make the game of Archery safe. We use non-pointy arrows. The equipment used is made from very smooth wood that does not have any sharp edges or splinters. The arrow does not have to be physically fired because the way we designed the bow and arrow, the aroow has a very wide base that cannot leave the bow, and thus ensures no flying objects that would harm the player or those around. We used PIC microcontrollers to control our system. XBEE wireless components to communicate various data within the system. An IR camera and an IR LED to determine coordinates. A force sensor to detect arrow launching. An accelerometer for angles, and finally we interact with a game built in C#.ar
dc.identifier.urihttps://hdl.handle.net/20.500.11888/12146
dc.titleArchery Safer than Ever Beforeen
dc.titleArchery Safer than Ever Beforear
dc.typeGraduation Project
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