Computer Engineering / Hardware
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- ItemSmart WheelChair(2025) "Mohammad Omar" Tanbour; Mohammad AdwanAs the global population ages, the demand for innovative mobility solutions for individuals with disabilities and limited mobility continues to grow. And as the genocide in Gaza extends so it leaves huge casualties, especially among children. Smart wheelchair is a mobility aid aim to enhance the independence and comfort of disables, the children and elderly and others with physical disabilities who are too weak to move around independently. The aim of this project is to create and apply a smart wheelchair with health monitoring and alerts for children whose with physical disabilities. This project is important because it provides the safety and mobility needs of children with disabilities or health conditions that limit their independent safety movement, improve user safety by integrating sensors that detect obstacles, and potential overturning. It also helps in monitoring the health by providing continuous real-time monitoring of the user’s heart rate and oxygen percent to alert caregivers of any irregularities. In addition, it enables caregivers to receive real-time updates on the user’s health and safety status on web page via Wi-Fi, improving response times during emergencies. It also promotes user comfort by allowing the users to control the wheelchair comfortably through a joystick while automating hazard detection. The purpose of this project is to develop a smart wheelchair system that combines integrated sensors for enhanced safety and monitoring with contemporary control capabilities. a joystick to operate and facilitate wheelchair mobility. The automated moving and avoiding the obstacles depend on take the continuous reading from all ultrasonic sensors around the wheelchair and then apply the algorithms on this data to decided which is the next destination moving forward or changing direction. Additionally, the system's sensors which monitor the user's vital signs and include an oxygen percent and heart rate sensor provide real-time health data. A weight sensor is incorporated into the system to track whether the user is seated. Due to this, the user's seating status can be accurately detected based on the pressure that is applied. A gyroscope is positioned to detect any tilt or possible overturning of the wheelchair in order to prevent accidents. All of the sensor data is sent over Wi-Fi to a web page on mobile phone or PCs so that caretakers or medical experts can remotely check on the user's condition. Through enhanced user safety and health monitoring, this smart wheelchair offers a comprehensive solution for individuals with mobility issues. Although smart wheelchairs have been attempted before, this idea offers a more complete integration of health monitoring and safety functions. Most comparable apps concentrate on either mobility or health monitoring on their own. For instance, although some smart wheelchairs on the market today may include obstacle detection or joystick control, our concept adds real-time health monitoring to provide consumers with a complete solution.
- ItemFriendly Robot(2024) Yafa Nada; Salsabeel DwikatFriendly Robot, an interactive robot designed for children to encourage them to do their necessary daily tasks by having a companion who does these tasks with them so that they do not feel lonely or bored. This robot also develops communication skills in children by sending voice commands to the robot or receiving sounds from it. It also contains an entertaining game that the child can play with the robot to develop his mental skills. To add a safety feature to this robot, it is equipped with a monitoring system through a camera and an application that transmits to the mother the child's condition and what he is doing on the device. The mother can also send specific commands to the robot through the application, such as the eating or studying position to encourage the child to do so. This robot can move in different positions through commands from the mother or child to enhance its interactive relationship with the child. It also contains educational and encouraging audio clips.
- ItemSWEETCUP ZONE(2025) Deema Hamoudeh; Razan KhamashThe SweetCup Maker is an automated production line that has been launched for the sake of simplifying and improving the process of making personalized cheesecake cups as an answer to the rapidly growing market of personalized and efficient dessert production. Cheesecakes, which are famous for their delicate layers and meticulous preparation, usually need precision, particularly when customizing flavors and textures. SweetCup Maker is the one that offers you the possibility to create your own cheesecake cup by choosing from among different base layers (biscuit or cake) and toppings; all of this is accomplished during automation, ensuring both consistency and quality. A SweetCup Zone offers users a unique way to prepare their personalized cheesecake cups automatically. User start by selecting his preferences for the base and topping layer by using keypad or mobile app, choosing between two choices for the base layer and four different toppings. The process contains several stages to produce a customized cheesecake cup. It starts with dispensing the cup, followed by melting and pouring butter into it. Next, the base layer - either biscuit or cake- is added . Then the whipped Cream, which kept cold by using cooling system, is added to the cup. The final layer will be added which is the chosen topping. After that the cup will enter the cooling system for amount of time. Then the final stage where the cup is sealed. The result in a perfectly customized three-layer cheesecake cup ready to enjoy it. i
- ItemCandy Cotton Machine(2024) Ahd Odeh; , Noor HamdanIn the realm of traditional candy machines burdened by manual operation, our project comes as an innovative solution. Focused on enhancing the conventional candy-making experience, we integrate advanced technological features to automate and improve efficiency. This addresses the challenges of manual processes, offering a modernized approach to traditional candy production. Our project unveils an exceptionally candy-making experience. The project will begin with the construction of the basic ingredients of the candy cotton machine, ensuring its basic function of producing cotton candy. Furthermore, our system seamlessly automates sugar addition, dynamically altering its color. Additionally, our project introduces a controlled arm, so it automatically assembles candy cotton without the need for human impact. The project creates an interactive environment, empowering users to select a the candy cotton. the machine initiates production by guiding the flow of sugar in a specific color into the core mechanism, fashioning the candy cotton. The final touch is bestowed by the arm, meticulously shaping the candy. This means that the user chooses the shape through a mobile application, and the arm is responsible for making a candy cotton, provided that the appropriate color is chosen and produced using the heater and motors. 5
- ItemBeat Me(2024) Ayham Omar Al-Duwairi; Ahmad Mohammed NazzalThis project of an air hockey robot has pretty great importance due to its wide range of applications, such as practicing for competitions, entertaining, and even earning some money. The main purpose during this project’s construction was to design and create a high-tech robotic environment for the improvement of the engagement levels. The bot is designed to play air hockey autonomously, using a table that has holes drilled in it purposefully for friction reduction; the Oak-D camera for accurately and clearly detecting the puck; and the Raspberry Pi 4, useful for image processing and taking on quick decisions. The robot’s movements are well-structured so that any game in defense or offense can be properly and promptly responsive. More importantly, an auto defense mode was added, where the robot is designed to keep the goal’s defense in mind while doing high-speed gameplay. A joystick mode is also implemented in the system whereby the user can manually control the robot with the use of an app. The application does not only toggle the auto and joystick modes but controls, in real-time, the movements which the robot will achieve with the use of a joystick. The major objectives of the project are an autonomous air hockey robot, real-time image processing for tracking of the puck, highly responsive robotic system, and flexible app-level interface-based control. This will involve the design of a low-friction table, setting up the camera and Raspberry Pi 4 of Oak-D, developing sophisticated algorithms that detect and control the movement, integrating hardware and software components into one system, and extended testing and optimization for performance and reliability. While several projects of air hockey robots have been made, this project differs from them in that it leverages recent technologies, like automatic defense mode and app-controlled joystick mode, to take the enjoyment and competitiveness of the game even further. This robust and adaptive solution caters to various user needs in disparate uses for an engaging experience. 3