Car Simulator

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Date
2015
Authors
Amer Iskander
Hamza Abuzahra
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Abstract
The PC games market is one of the largest market in the gaming world, so we decided to enter this market and to compete through publishing a Car Simulator. Our Car Simulator consists of a 3D car game and supporting hardware for simulation.Our project is a PC 3D Car game with a simulator consists of Steering, Manual Gear, and pedal. Simply, the player just starts the game and connects the simulator to the computer and starts controlling the game.Two important issues were taken into consideration while developing this game. The first one was trying to use Free Recourses in the developing process, for example free game engine and free game graphics. The second was the simulator performance.The developing flow started with analyzing the game idea, defining the scenario and game rules and dividing it into small modules and tasks. After that, we chose the Unity 3d game engine as the engine of our game and we drew the game UI and the game graphics on the Blender. We chose the color schema, audio and sound effects. After that, we started the development process using the Mono Developer IDE with unity APIs. Finally, we tested the game to ensure that there werent any bugs or defects that reduce the game quality.We solved many problems during the development process. One of these problems is the physics of the car. Also, we solved the transmission delay problem which occurs when the player turns the steering right and left.We ended up with a very attractive Car game that provides a first step for the player to take the driving license. Now, we have a lot of work to do such as enhance the game graphics, design more levels for the game, and use more AI ideas in order to make the game more attractive. After that, we will upload it on the unity store.
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