Toys Catcher

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Date
2012
Authors
Sondos Ishtawi
Asmaa Salman
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Abstract:Our project is mainly talk about a machine for catching objects using a moving robotic crane with a griper. The movement of the griper is controlled wirelessly by a glove that is utilizing a number of sensors and is worn by the user.The developed machine has various applications in real life, for example it can be used in Clean Rooms or quarantine environments like Chemical laboratories where people are forbidden to enter, and so they can manipulate objects and materials in these environments with the help of this project.As a practical application we leverage this system to develop a catch-the-toy game for children and adults alike. The game requires that the player tries to catch the toy of their choice from a number of toys in the bottom of the box by controlling the gripper via the glove.
Abstract:Our project is mainly talk about a machine for catching objects using a moving robotic crane with a griper. The movement of the griper is controlled wirelessly by a glove that is utilizing a number of sensors and is worn by the user.The developed machine has various applications in real life, for example it can be used in Clean Rooms or quarantine environments like Chemical laboratories where people are forbidden to enter, and so they can manipulate objects and materials in these environments with the help of this project.As a practical application we leverage this system to develop a catch-the-toy game for children and adults alike. The game requires that the player tries to catch the toy of their choice from a number of toys in the bottom of the box by controlling the gripper via the glove.
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