King's Gaurd
Loading...
Date
2024
Authors
Mohammad Aker
Yosef Abdelsalam
Journal Title
Journal ISSN
Volume Title
Publisher
Abstract
Chess is a two-player game with special rules to be followed. The project is primarily a 1
vs. 1 chessboard; player 1 is the human, and player 2 is a 4-Degrees Of Freedom (DOF)
robotic arm capable of moving pieces across the table, capturing the opponent’s
(human’s) pieces, and retrieving its pieces upon reaching the other end of the
chessboard, requiring no human assistance.
We acknowledge that this project has been attempted before; however, ours is
executed differently in several ways as follows: A custom Object Detection Model
(ODM) is built for this project using nearly 10K images as a dataset. The model will be
aided by the Luxonis OAK-D camera, in addition to an array of sensors (to be
determined) specifically used for retrieving pieces that belong to the robotic arm if the
pawn reaches the other end of the board. The arm will be composed of multiple stepper
and servo motors, allowing it to move in three dimensions. Additionally, it will have
obstacle detection sensors (such as ultrasonic, infrared transmitters, and receivers) to
prevent interference with the camera. Pressure sensors will allow the system to shut
down in the event of the player leaving the game. Finally, a dedicated control panel will
give the player commands and control over the system. Some of these commands could
be executed using voice control, aided by specific voice detection modules.
The main microcontroller will be a System On Chip (SOC) Raspberry Pi; it will be
required to connect the camera and house the ODM; and a secondary microcontroller
will be necessary to control the motors operating the robotic arm, modules, and the
sensors that complement the project