FunDuino

No Thumbnail Available
Date
2012
Authors
Suad Seirafy
Fatima Zubaidi
Journal Title
Journal ISSN
Volume Title
Publisher
Abstract
FunDuino is a video games system based in tiny microcontroller at which the user can control the game wirelessly. The project presents an approach to display VGA signals from a tiny microcontroller to a monitor in order to allow the users to play video games using the VGA output. There are limits to how much useful information you can display on a basic character LCD, or even a dot matrix LCD, since most have low resolution, no color, and a poor refresh rate. We came up with this problem by finding an effective way to display the data and especially the video games on a VGA monitor or connecting it with a projector.In this project we achieved a big trend which is referring to the current trend eliminate the hardware as much as possible, make the hardware small as much as possible, build systems that depend on tiny microcontrollers without using the real computer The user can play with the controller that is connected wirelessly and control it interactively by moving the arm of the game in a specific way.The final product could be used to play demonstrative video games with different levels and can be played interactively with two players.
FunDuino is a video games system based in tiny microcontroller at which the user can control the game wirelessly. The project presents an approach to display VGA signals from a tiny microcontroller to a monitor in order to allow the users to play video games using the VGA output. There are limits to how much useful information you can display on a basic character LCD, or even a dot matrix LCD, since most have low resolution, no color, and a poor refresh rate. We came up with this problem by finding an effective way to display the data and especially the video games on a VGA monitor or connecting it with a projector. In this project we achieved a big trend which is referring to the current trend eliminate the hardware as much as possible, make the hardware small as much as possible, build systems that depend on tiny microcontrollers without using the real computer The user can play with the controller that is connected wirelessly and control it interactively by moving the arm of the game in a specific way. The final product could be used to play demonstrative video games with different levels and can be played interactively with two players.
Description
Keywords
Citation
Collections