Jackaroo automated

Thumbnail Image
Mujahed Ballas
Yazan shtyeh
Journal Title
Journal ISSN
Volume Title
The project aims to develop an engaging and interactive board game inspired by the popular game "Jakaro." This board game will incorporate hardware components, including LEDs, microcontrollers, sensors,servo motors ,and buttons, to enhance the gameplay experience and manage the game's state. A comprehensive user manual and technical documentation will accompany the game, providing clear instructions for setup, gameplay, and troubleshooting. In this game, each player will be equipped with four cards, each possessing unique abilities. These cards will enable players to make strategic moves on the game board. For example, a card with the number "6" allows the player to move their game piece six spaces forward, while a card with the number "4" moves the player's piece four spaces backward. Additionally, a card with the number "5" grants the player the ability to move any game piece on the board. The objective of the game is to successfully navigate all four of one's game pieces to their designated areas before other players, thus securing victory. By combining elements of luck, strategy, and competition, this board game offers an engaging and entertaining experience for players of all ages. The incorporation of hardware components enhances the gameplay by providing visual feedback through LEDs and enabling interactive interactions through sensors and buttons. The user manual and technical documentation ensure that players can easily understand the game's rules, set up the hardware components correctly, and troubleshoot any issues that may arise. Overall, this abstract highlights the key aspects of the project, including the board game's concept, the integration of hardware components, and the accompanying user manual.