An-Najah National University Faculty of Graduate Studies Community Participation in Architectural Design (Evaluation of Al-Maageen Housing in Nablus) By Ahmad Mohammed Al-Haj Ahmad Saleh Supervisors Dr. Ziad Senan Dr. Khairi Marei Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Architecture, Faculty of Graduate Studies, at An-Najah National University, Nablus, Palestine. 2006 III ACKNOWLEDGMENTS Many persons have helped me over the period of preparation of this study. It is difficult to mention each by name, some, however needs special mention. First of all, I am grateful to my supervisors Dr. Khairi Marei and Dr. Ziad Senan for their great assistance and valuable contribution. Thanks are also offered to my lecturers Dr. Khalid Qamhie, Dr. Ali Abdelhamid, Dr. Eman Al-Amad, Dr. Jihad Awad and Dr. Eman Al- Assi for her help me in providing me with some of the needed references. I appreciate a lot the advice and support of my friends and colleagues. I will never forget to thank Al-Maageen Housing Society, Mr. Fathi the project engineer of the project and all the residents of the housing project for their helping in the fieldwork and for supplying me with the needed data. I wish to thank Mona Awayes for her help in the distribution of the questionnaire, and all the family of my father-in-law. Finally I owe my respect and appreciation to my family especially my mother, father, sisters, brothers, Saed and his wife for their emotional support and encouragement. At last, my deepest gratitude must go to my wife, Rana, who shared me hopes and dreams during this period. Indeed, her encouragement and companionship made the boring and the tiring time enjoyable. IV Table of Contents Acknowledgements III Table of Contents IV List of Tables VII List of Figure VIII List of Appendex IX Abstract X 1 Chapter One: Introduction to Participatory Design 1 1.1 Introduction 2 1.2 Study Significance 4 1.3 Study Objectives 6 1.4 Hypotheses 7 1.5 Study Plan & Methodology 7 1.6 Study Outline 9 1.7 Data Sources 9 2 Chapter Two: Participation, Conceptual & Theoretical Background 11 2.1 Concept of Participation in Architecture 12 2.1.1 Ways of Participation 13 2.1.2 Singles & Groups Participation 14 2.1.3 Human Architecture &participation 15 2.2 Significance of Participation 16 2.2.1 Face to Face Design 16 2.2.2 Minimizing the wrongs 17 2.2.3 Producing a Sense of Self-Confidence 19 2.2.4 Accepting the Decisions 20 2.2.5 Making process of architecture design more democratic 21 2.2.6 Increasing Control of User 23 2.2.7 Putting a Program for the Design Process 24 2.2.8 Increases Coordination 25 2.2.9 Saving the cost 25 2.2.10 Sustainability & Architecture 26 2.3 Influencing Factors on Participation 27 2.3.1 The Cultural Level of Community 27 2.3.2 The Design 29 2.3.3 Methods of Carrying out Participation 31 2.3.4 Type of User 32 2.3.5 Natural of Community Texture 33 2.3.6 Authorities & Participation 34 V 3 Chapter Three: Experience and Role of Community Participation in Architecture Design 35 3.1 Methods of Participation 37 3.1.1 Dialogue 37 3.1.2 Questionnaire 42 3.1.3 Alternative 44 3.1.4 Sampling 51 3.1.5 Representation 52 3.1.6 Traditionalism & Regionalism 54 3.1.7 Design Game 55 3.1.8 Incompletion 56 3.2 Tools of Methods of Participation 59 3.2.1 Drawings 59 3.2.2 Model 61 3.2.3 Computer 62 3.3 Level of Participation 63 3.3.1 Non-Participating 63 3.3.2 Low Level 64 3.3.3 Equally-Balanced Level 65 3.3.4 High Level 65 3.3.5 Top-Level 68 3.4 Stages of Participation 71 3.4.1 Planning Stage 71 3.4.2 Designing Stage 72 3.4.3 Construction stage 73 3.4.4 Evaluation stage 74 3.5 Type of Users 76 3.5.1 User's Activity 76 3.5.1.1 Passive User 77 3.5.1.2 Reactive User 77 3.5.1.3 Creative User 78 3.5.1.4 Designer User 78 3.5.2 User Ownership 79 3.5.2.1 Investor Client 80 3.5.2.2 User Clients 81 3.6 Mutual Relationship between Architect and User 82 3.7 Other Experiences; Glasgow district of Dalmarnock, Scotland 86 3.7.1 The Evaluation of this Practice 87 VI 4 Chapter Four: Fieldwork Section: Applying Theories on the Case Study; the level of participation in Al-Maageen Housing. 90 4.1 Introduction 91 4.2 The Community of the Study 91 4.3 Sample Study 92 4.4 The Fieldwork Method 93 4.5 Analysis and Evaluation 93 4.5.1 Study Categories 94 4.5. 1.1 Participation concept 94 4.5.1.2 Buildings 97 4.5.1.3 Urban Planning and Urban Design 100 4.5.2 Discussion of the study questions 101 4.5.3 Hypotheses 105 4.5.3.1 First hypothesis 105 4.5.3.2 Second hypothesis 106 4.5.3.3 Third hypothesis 107 4.5.3.4 Fourth hypothesis 109 4.5.3.5 Fifth hypothesis 110 4.6 Tools of Participating 111 4.7 Interviews with Users 119 5 Chapter Five: Results and Recommendations 122 5.1 Introduction 123 5.2 The Principles of Participation in the Palestinian Community 123 5.3 An Approach to Application of Participation for the Future 129 5.4 Concluding Remarks 130 ٌ◌◌ِBIBLIOGRAPHY 134 APPENDIX 137 ب الملخص VII List of Tables Table (4.1) The level of participation 95 Table (4.2) The stages of participation 95 Table (4.3) The stages of participation if the project repeats 96 Table (4.4) The persons who cooperative with the participants 96 Table (4.5) The reasons of sharing in this project 97 Table (4.6) Changing the entrance of the buildings 98 Table (4.7) The changing of the interior of the apartments 98 Table (4.8) The changing of the windows or openings 98 Table (4.9) Seeing the plans of the apartment 99 Table (4.10) Having the plans of the apartment 99 Table (4.11) The reaching of the visitor to the apartment 100 Table (4.12) The opinion of the user in the urban side 100 Table (4.13) The mean and the stander deviations 101 Table (4.14) The mean and the stander deviations 104 Table (4.15) The mean and the stander deviations 105 Table (4.16) T-test for participation in any stages of the project 106 Table (4.17) T- test for changing or willing to changing the form of interior of the apartment 107 Table (4.18) Frequencies of the variables (Q4A, Q6B) 108 Table (4.19) Frequencies of the variables (Q4A,Q7B) 109 Table (4.20) Frequencies of the variables (Q4A,Q8B) 110 VIII List of Figure Figure (2.1) The user-needs gap 24 Figure (3.1) House activities 48 Figure (3.2) House images 49 Figure (3.3) Passive energy 50 Figure (3.4) The incompletion methods 57 Figure (3.5) Sketch perspectives method 60 Figure (3.6) Apartment house, Austria 67 Figure (3.7) The Architecture of the poor 67 Figure (3.8) The ladder of participation 70 Figure (4.1) Building # 6, apartment # 80 113 Figure (4.2) Building # 6, roof plan 115 Figure (4.3) Building # 8, apartment # 97 116 Figure (4.4) Building # 3, apartment # 61 117 Figure (4.5) Building # 7, apartment # 87 118 IX List of Appendix Appendix (4.1) Questionnaire 138 Appendix (4.2) User letter, building # 6, apartment # 80 143 Appendix (4.3) User letter, Building # 6, roof plan 145 Appendix (4.4) User letter, Building # 8, apartment # 97 146 X Community Participation in Architectural Design (Evaluation of Al-Maageen Housing in Nablus) By Ahmad Mohammed Al-Haj Ahmad Saleh Supervisors Dr. Ziad Senan Dr. Khairi Marei Abstract This work explores the issue of participation in architectural design process. Participatory design, user participation, citizen control, making decision process and other approaches are discussed to be reflected the implication for practice when the design process involves many parties. As more and more actors are being called to participate in the design process, the roles of the participants and the boundaries of their contributions are being reframed and negotiated. What design strategies and tactics are needed to be brought up into the design process to allow fruitful participation of the users? How designers can facilitate the involvement of the users? The issue of participation seems to imply new positions that require designers to design not only the end product, but also the process that will help more people to become involved in the design process. The work presents a case study about participation in Al-Maageen housing in Nablus city, Palestine. This case study investigates the current practice of the participation process in our Palestinian community. The founding concentrates on the level of participation in this community. It was clear that the residents try to participate in their housing but it was not as they want as it began lately. Chapter One Introduction to Participatory Design 1.1 Introduction. 1.2 Study Significance. 1.3 Study Objectives. 1.4 Hypotheses. 1.5 Study Plan & Methodology. 1.6 Study Outline. 1.7 Data Sources. 2 1.1 Introduction: The community participation in architectural design can be achieved by the mutual relationship between the designer and the user. This idea belongs to the democracy concept. The customers should participate in everything that influences themselves, as they are the first persons who will be affected by the designer decisions regarding their environment. Therefore, they have the right to participate in decisions making regarding the design process of their buildings. In Palestine, several methods and models are used in architectural design one of them is participation. However, we can say that this method is not used in relation to its size, kind, procedure and tools. This participation is not enough, nor dose not take place scientifically and in most cases it happens by chance. It depends on the personality of the user and designer. The real problem, which faces the community today, is that many designers disregard the opinion of the user in the different stages of the design. This causes many problems. The question here: can the participation solve problems between users and architects? Is there a place in our community for participation model? When yes, can it solve the problem between the architect and the community? In addition, how can we success to apply this participation? Consequently, what are the ways and methods by which we can succeed to apply this participation? These ways and methods differ from one project to another and from one architect to another. This variation depends on the degree and level of the needed participation. The participation has different degrees. The first one is related to architect’s control on the project. The second is the balance stage between the 3 architect and the user. The third is the user’s control on the project that minimizes the role and intervention of the architect. Finally, we may see participation without any control of the architect. The participation idea must finally lead to a successful and integrated design. This success is associated with the user’s needs and preferences, which could be mostly achieved through participation. The user’s feeling of self-confidence is another factor in facilitating the role of participation in design. This is because the user understands the design and participates in setting the proper solution; therefore, he/she accepts the design and preserves it. This study will discuss a group of subjects which related to participation design. The first part discusses the introduction of the thesis, the significance of this study and the objectives. The second part addresses the theoretical background of participation; its concept and significance in improving the architectural design. It investigates also the factors influencing participation and the variation of these factors on succeeding the participation. The third part includes the experience and the role of community participation in architectural design. The most important one of these roles is the tools of participation and its practical methods of applying it. Then the study talks about the levels of participation which differs by the tools and the condition of the project. Another important subject in this part is the kind of the user and his/her influence on the process and the quality of the mutual relationship between him and the architect. The fourth part of the study discusses the practical side of participation. It introduces one of the international experiments in 4 participation. Then it applies the concept of participation on our Palestinian community. This part aims at knowing where participation can be reached in our community. The study uses Al-Maageen Housing in Nablus city which is under An-Najah National University employee's control as a case study. The case study about the participation process was done after occupation the housing units from its users. The main objective is to know if there has been any mean of participation. This part studies if the user knows what participation means and if he/she participates in the housing. Different research methods were used in this part such as a questionnaire, interviews and formal papers from the society of the housing. The final part of the study deals with the results and the recommendations. 1.2 Study Significance: The experience has proved that community participation was one of the successful methods for solving many problems in planning, design, construction and in renewal project in the world. These problems are not only changing the design, but also leaving the house, modifying, or living unpleasantly in it. Moreover, the design will be unsustainable, so it will not serve the user permanently. There are many advantages for participation; one of them is putting the designer in the actual situation. This makes both the designer and the user set together to draw a clear picture for the designer in this stage, so he/she will be able to put the best solution for the design. The UNESCO mentions that 60% - 80% of the residential buildings are changed or removed because of abrogating the participation from the user. 5 The participation of the user in the design indicates a progressive cultural level and a high cultural architecture. Consequently, the process will become a transparent, which minimizes the mistakes and the unwanted results of the individuality of the designer according to his own opinion, and not coexisting with the actual situation for the environmental requirements in design. Participation, therefore, gives the user a feeling of self-confidence, making him able to administrate the matter with the best form pushing him to increase his awareness of his own architectural in which environment he will be living. There are many literatures discussing this subject but the importance of this study is on being one of the first studies in Palestine regarding community participation in architectural designing buildings. The study includes the methods of participation that can facilitate and activate the design process. This participation means the involvement of both the designer and the user or owner in the same design process throughout its several stages. To practice the theories and concepts of participation, a case study about the housing of the university (Al-Maageen Housing) used in this study. Its significance appears in understanding how far participation applied in our Palestinian community. This study opens the door widely to know what participation means for the user and the architect in our community. This will be achieved through practical part in this study which is related to Al-Maageen Housing in Nablus. This housing belongs to a group of An-Najah National University employees. Through this experiment, those cultured class of our community will know that participation is a right for them and they know also what it means. When 6 those educated people know the importance of participation, they will be a core in our community work to spread the concept of participation through them. When they talk about their experiment in the participation of their students at the university, their student will be another source of information in spreading new architectural culture. 1.3 Study Objectives: This study aims to examine and analyze the significance and role of community participation in architectural design. It aims at raising the real level of our architecture, and enhancing the role of participation in the planning and design of our community. In addition, the study seeks to attain the following specific aims: 1. Merging between the theory and the practice in terms of the role of participation in the design process. The study includes two sides; one of them is the theoretical background of the role of participation. The other side is the practical applying the theories on Al-Maageen Housing in Nablus in Palestine. 2. Decreasing the distortion and frustration that our architecture suffers. Participation draws the real picture for the culture of the community according to their owner's desire, and not as some specialists who transcribe the picture and culture of others for one reason or another. Every client or user has his culture which is reflected directly on architecture. So the Palestinian user must participate in decreasing this distortion by his participating in the architecture design. 3. Developing and applying the tools or methods of participation to enable the layman to participate in taking the decision about his own 7 residential building, these tools must be understood easily. 4. Increasing the architectural awareness and the architectural culture about different classes in Palestinian community. 5. Emphasizing on the importance of participation in raising the architectural level, and motivating the researchers and institutions to be concerned with this field and to be part of the design process. 1.4 Hypotheses: 1- There are no statistically significant differences in participating in any stages of the projects in architectural design due to gender. 2- There are no statistically significant differences in changes or willing to change the form of interior decoration or the interior partition of the apartment, due to gender. 3- There are no significant relationships between participating in any stages of projects in architectural design and willing to change or change the form of windows or openings. 4- There are no significant relationship between participating in any stages of projects in architectural design and willing to change or change the form of entrance of the building. 5- There exists no significant relationship between participate in any stages of project in architectural design and willing to change or change the interior decoration of the interior partition. 1.5 Study Plan & Methodology: The procedure of this study will be undertaken in the following 8 frameworks: 1. The theoretical framework: This part deals with the conceptual and theoretical background of community participation in general and its relationship and role in architectural design. In this respect, the meaning of participation, its significance, characteristics, tools, processes and different strategies will be highlighted. In addition, some relevant case studies and the experience of other countries in this field will be reviewed. This study will not talk about the participation in general but it will specialize in participation in architectural design. So, the theoretical subject will be focused on the design phase in order to be an introduction to the practical part in the study. 2. The informative framework: This framework includes collection of data and information about the selected case study (Al-Maageen Housing) to be practiced as well as the local experience regarding community participation and its impact and role in the architectural design. This housing is in city of Nablus, Palestine and it is under the control of a group of An-Najah National university employees. It consists of 10 buildings which include 110 apartments. Primary information relevant to the study was obtained by fieldwork techniques. These techniques are the interviews, observation, drawings, questionnaire conducted as methods for measuring the different images people have about participation. 3. The analytical and evaluation framework: This can be achieved, by applying the relevant theories and other 9 experiences on the selected case study. Reaching to the practical inference that can be dedicated in another status, evaluating and analyzing this experiment in order to benefit from it in the future. 1.6 Study Outline: Based on the above-mentioned plan, this study has been divided into the following chapters: Chapter I: Introduction to participatory design Chapter II: Conceptual and Theoretical Background of participation in architectural design. Chapter III: The Experience and Role of Community Participation in architectural Design Chapter IV: Practical Section: Applying Theories on the Case Study; the level of participation in Al-Maageen Housing. Chapter V: Results and Recommendations. 1.7 Data Sources: The data and information in this study will depend on the following sources: 1. Library Sources: Including references, books, journals, and thesis relevant to the subject of the study (community participation, public awareness, architectural design). As we mentioned earlier this study will not talk about the participation in general but it will specialize in participation in architecture design. So the library sources will be concentrated in the designing part. 10 2. Official Sources: Including data and information to be collected from the related governmental and non-governmental institutions (Ministry of Planning, Ministry of Local Government, Ministry of Housing, Universities, Research Centers, Al-Maageen Housing society). 3. Personal Sources: It is related to the practical side of the study and the data and information on the selected cases study (Al-Maageen Housing). This data will be collected by the author using different methods such as questionnaires, interviews, surveys, observations as well as the author’s own experience as an architect. 11 Chapter Two Participation, Conceptual & Theoretical Background. 2.1 Concept of Participation in Architecture. 2.1.1 Ways of Participation. 2.1.2 Singles & Groups Participation. 2.1.3 Human Architecture &participation. 2.2 Significance of Participation. 2.2.1 Face to Face Design. 2.2.2 Minimizing the wrongs. 2.2.3 Producing a Sense of Self-Confidence. 2.2.4 Accepting the Decisions. 2.2.5 Making process of architectural design more democratic. 2.2.6 Increasing Control of Users. 2.2.7 Putting a Program for the Design Process. 2.2.8 Increases Coordination. 2.2.9 Saving the cost. 2.2.10 Sustainability & Architecture. 2.3 Influencing Factors on Participation in Architectural Design. 2.3.1 The Cultural Level of Community. 2.3.2 The Designer. 2.3.3 Methods of Carrying out Participation. 2.3.4 Type of User. 2.3.5 Natural of Community Texture. 2.3.6 Authorities & Participation. 12 2.1 Concept of Participation in Architecture: The concept of participation differs according to the system by which the process of participation will be carried out. It could be on the political side, and here it means democracy. This can be done through a practical way as voting. Ghname (1998) said that this means that the layman will participate and share in the political, economical, and social life. They are sharing in drawing the general objects of the country and the community. When people select the person who will represent them, they almost commit themselves to his decisions concerning there own life and community. So, he participates in making this decision. For the Oxford English Dictionary, participation means that: the action or fact of partaking, having or forming a part of. Participation could be specialized in one aspect of life. One of the most important aspects is the participating of people in drawing the plan of development and advancement. We mean here the direct and the indirect people participating in the determination of the phase of the development. They determine the domain of the development and what they are concerned in it, what they accept and what they refuse. Participation in this concept, as Ghname (1998) said, means participate the groups and the sections of the exposed inhabitants in determination the objects of the development plan. This plan is a guide to improve the situation of those groups. They must share in carrying out this plan and evaluating it, which means that the development will go ahead from the base to the top of the pyramid or from down to up. That is to participate the beneficiary people on the local level in preparing the plans of the environmental work specialized with them. These plans must give a future vision for their 13 societies, and they must determine the subjects that must be solved to transfer this vision into accomplished facts. 2.1.1 Ways of Participation: Wulz (1990) said that there are different involved parties that can be involved in decision making, which in turn, has different forms such as citizen implication, citizen' influence, citizen' action group, cooperation, co-decision, self decision, etc. All these forms are considered as forms of participation. This means that participation is a general concept covering different forms. The participation in the architectural design concept is what we are concerned with here. It is the participation between the architect and the user in making decision in all aspects of this design. This can be applied by the achievement of the needs and the wants of the user by the scientific and the artistic guidance of the designer. The designer plays the role of a guide and a controller of what the user think about. The architect can extend the mental faculties and the imagination of the user by what he owns of scientific background and experience which others lack. Participation can be defined as the process of user involvement in decision making. Not long ago, this term of user involvement has been used in our life. When user control over decisions concerned with changing the built environment, they can be called participants. Sanoff (1990) said that there has been a considerable movement towards the direct involvement of the public in the definition of their physical environment. The recent meaning of participation defines it as face-to-face interaction of individuals who share a number of values important to all, that is to say a purpose or reason for being together. Participation will be a major aspect in a society in which the freedom of all citizens is well assured. In this 14 respect, participation is a matter of control over decisions by the participants. Therefore, participation refers to fundamental changes. It implies exerting effort in making decisions. Participation isn't restricted to one stage of the building stages. It could be in planning, the designing, or the constructing stage. All these stages have special and private methods. Participation can be done in the construction stage on the country level. This participation appears when earthquake or flood strikes one area. 2.1.2 Singles & Groups Participation: Participation in design becomes to be associated with the community architecture. Community architecture indicates sharing with the public in planning or designing some thing. It is almost coupled with groups and not with singles. Most of what we here about participation is in under this concept. The required participation comes from establishing general policies that allow the group to participate with the single person and help in all the details of his house. The term Community Architecture suggests simply an alternative form of architectural practice. That poses a powerful challenge to the professional attitudes of architects. The involvement of groups of ordinary people – untutored in the language of design and development – meant the evolution of new methods and techniques. By this, we find that to guarantee successful community architecture, we must find a method to participate with the people in their thinking. We must try to find a common language with them. We must work to increase their knowledge and their understanding of the design terms. The commitment of the participation as a principle of the design process forces the designers and the users to be cooperative. Every one tries to understand 15 what the other wants and understands him. "The designer's job is no longer to produce finished and unalterable solution but to extract solutions from a continuous with those who will use his/her work. The designer's energy and imagination will be completely directed to raising the level of awareness of his/her partners 'clients/user' in the discussion, and the solution will come out of the exchanges between the two" (Sanoff, 1990, p.7). This cooperation between the two sides will get us to the real participation. This participation will make the process of design a democratic process, which has truthfulness in expressing the community character. Everyone takes his real part without decreasing the part of the other side. This will go ahead with the acceptance of the two sides, so they will be able to take over their principalities in the future. Here we must concentrate on this point. The participant, through his participation in design, can classify his/her imagination of the process of design. So, he can demonstrate the plea of the architect in every step of the design process. With this participation, he can correct the mistakes that the architect could do. 2.1.3 Human Architecture &participation: Participation makes our architecture more human as it expresses the opinion of its owners, and not only the specialist opinions. So Thompson, (1990) writes that the user is obviously the first person who will use the project, and his involvement continues through out. He has to do many things: 1- Initially he considers the needs to build, appoints the design team and briefs them. 16 2- Then he confirms the initial sketch design, he puts forward whatever information is necessary for more detailed design, and approves the architect's proposal. 3- He supplies further detailed information to allow the detailed working drawings to be prepared and approves them where necessary. 4- The contractors tender then has to be approved by him, and then he signs the contract. 5- During the building operation, he continues to supply information as required by the design team. 6- Through the project, the client pays all the bills and on completion accepts the finished building. 2.2 Significance of Participation: It is difficult to restrict the significance of the participation in some points. Participation has proved it's success through practice and not through papers and research. The needs of applying it in our daily life and in our design activity are very necessary. We can distinguish the most important significance of participation in these points:- 2.2.1 Face to Face Design: Participation puts the designer in actual and practical situation of the design process. The meeting between the designer and the user face to face will draw obvious picture for the designer in this stage. So, the designer will be able to put suitable solution for the user. Participation gives us a clear and a restricted imagination of the problems which face the public. 17 This may help in putting object and defining of the priorities exactly. The architect's expectancy of the problem, which the users face, is not enough as well as his expectancy for the situation which the users live in. On the contrary, this individual expectancy which is away from the user can draw untruthful picture. It gives unsatisfied solution for the user. Thompson (1990) and sanoff (1990) said that any building to be successful, it must meet the need and the wants of the user. The architect shouldn't consider building as a chance to translate his idea or his personality. He must always remember that his role is to act as an agent of his clients. Architects must give the user the feeling of power and control. In order to get a good architecture, the user's needs and the values must be on the top ladder of the architect interests. By allowing the users to take part in the decision-making, the planners and designers have to add new capacities to their conventional approach. It does not mean that their creativity has been obliterated. When people participate in the creation of their environment, they need the feeling of control; it is the only way that their needs and values are taken into consideration. To achieve the exact and the complete knowledge of the needs of the users, it is inevitable to go through active participation for. This participation is carried out through a particular method. These methods, which will be discussed later, are prepared by specialized people. 2.2.2 Minimizing the errors: Participation will minimize the errors and the danger which appear as a result of the designer dictatorship. The designer sometimes does not coexist with the real situation of the environment which we want to design. The opinion of the person who will use this design and live with it could be 18 the most important one in this equation. The considerations of the user mostly differ from the considerations of the designer. The ratio of all mistakes in one opinion is more in a number of opinions. These opinions are the only ways, through which we will decide either the design is successful or failing. The community participation corrects the decisions and the development policies. This is because when opinion and viewpoint join together, then this opinion will be more developed and improved. In participation when any mistake takes place, all the participants are responsible and not only the designer. The user is also well-informed about what happens in the design process. Sanoff (1990) said that when the user participates in making decisions, the architect will be also the gainer. Sharing the decision-making process ends in "us and them". If users take part in the decision, they also bear some of the responsibility for the success and the failures. At the end of the day, he/she cannot turn around and blame the architects for design faults. This aspect for user participation is often not understood. To reduce the mistakes, we must share all the persons of the group who use the project. We must not be content with the opinions of representatives especially at the beginning of the project. So the opinion will be more correct and more expressing. Also, the designer must profit from all the proposed opinions. These opinions aim to improve the design and solve the problems. Many of these problems can be resolved practically if every member of the group is committed to solving the problem in the best possible way. So, participants can shift their emphasis from personal capabilities to collective capabilities. Along with participation, we can solve one of the big problems which face the design 19 in our community. So we must be more concerned to persuade the specialized with these policies, and try to apply them practically. 2.2.3 Producing a Sense of Self-Confidence: Participation produces a sense of self-confidence for the user. This self-confidence makes him able to realize the subject in the best way. It pushes him to increase his awareness of the architectural situation which we live in since he is part of the design process. User is a very important factor in the process of design so allowing him to participate in it can be very helpful. It motivates the user to be more self-confident. He will be braver to advance his opinion without fear of having a wrong opinion. Promoting this feeling of trust depends on the other side of the process who is the designer .The designer can make this process successful or merely a failure. The personality and psychology of the participant has a very important part in this subject. All these factors have a dominant influence on the controlling process which the user imposes upon the project. This trust, which is a result of the process of participation, contributes directly in improving the design. Moreover, the increasing of self-confidence contributes in discovering the talent and the special abilities of the user. These abilities aren't be used if there is no trust. By means of the strong communication Architect/Family-Customer, it is possible to avoid mistakes when projecting or remodeling dwellings. The best solution with the minimum cost is always found. The method gives architects a new dimension of their work, less formal and more humanized. By paying attention to housing problems by this means, a greater portion of the population is benefited, the usefulness of the dwelling is extended and living condition is improved. 20 Community participation is considered to be one of the most important ways to increase self-dependence and create the responsible and cooperative character. "Participation enables designers to better negotiate with users and understand the effects of decision on them. Solving the user needs problem offers researchers and designers opportunities to them from user and from each other's". (Zeisel, 1981, p.35). The method "participation" helps beneficiaries to feel as active parties instead of receiving ideas and opinions from others. When the user realizes that his opinion is required, he will spare no effort to make this opinion more truthful, and he will be ready to search about it. This will make him more confident and active instead of being a passive person receives and doesn't send. So participation strengthens the principle of self-dependence and cooperation between the owners of the projects. It is stopping dependence on others because the users will search about solutions satisfying them without returning to those who will impose these solutions. 2.2.4 Accepting the Decisions: Participation leads the participant to accept the decision which they participate in. They work to support, carry out, and defend it. This enters into the nature of the human self, whereas the people in their nature like to protect their opinion. If the user feels that he is a creature of the decision in the resulting design he will be a strong defender of this design. We can profit by this in the general project whereas the co-ownership is exposed to waste much more. So we participate with people in designing their environment to make them defenders. The participant will feel that he owns this project and he is part of it. 21 Sanoff (1990) said that "Our experiences in involving people in the process of design indicate that the major source of satisfaction is not so much the degree to which the individual needs have been met but the feeling of having influenced the decisions." (Sanoff, 1990, p.3) This awareness results from the process of the participation work towards improving the design. It leads to adjusting the decisions and trying to develop it without being opposes. It also pushes the user to think more deeply to add something to these decisions to make it stronger. Also the user tries to pride in the presence of the other whose opinion is applied in this design and has a special touch in it. In this side, Ghname (1998) said that the community participation in the development field, help in creating a psychological willingness for the public to accept the expected changing and development because they participate in it. The architect can profit by this acceptance to protect his work through sharing the user in taking decisions. This doesn't mean that the architect tricks the user in some word to make him feel that he participates in the design, so he must be satisfied with the result. The designer must concentrate on the active participation which will allow us to reach to the user from inside instead of outside, and then our architecture will be more humane. 2.2.5 Making process of architectural design more democratic: Participation makes the process of architectural design a democratic process. Participation means that it gives freedom in determining the form of their life. The design is a very important process in our life, so when people control it, it will be a democratic process. This will raise the level of the design process to make it a human process. There are few methods 22 which make the design process a democratic one. The most important one of these methods is participation, sharing the people in making decision, sharing them in planning and designing the space, and sharing them in choosing the materials and the colors. The relationship of the government with the people is dependent on whether the government is democratic or non-democratic. Democracy is the source of power while the public is the audience who work through the non-democratic government. The right to dissent and the acceptance of an opposition are two institutions that distinguish democratic societies from dictators ruling in the name of people. When the power of the public is expressed, then the architecture can be defined as democratic. (Jencks & Valentine,1980). We can, through participation, give the feeling of the power for the public or the user, taking their opinion and respecting it. Khgname (1998) as well as Comerio (1990) write that the participation reduces the part of the local leader. It cancels many of the economical and social problems which result from the nature of social caste. So it reduces the bureaucracy. It confirms the principle of the consultation between the institutions of planning in every administrative level. In our attainment of democracy, participation expresses a very civilized high level and a high architectural culture. Community design methods are being modified in light of experience, and with deference to emerging ideas on grassroots initiatives, community ownership, and economic development. Participation values regarding justice, empowerment, and motivation helping people in gaining control of their own resources, remains the guiding principle. 23 A very few researchers take care of this importance. But, we must concentrate on it and make it one of the most important aims that must be in the participation process. I think that it is considerable to be a school that teaches people democracy. It could be considered as the first lesson which the layman takes in this part. We can concentrate on some sides of participation to increase democracy in our life. 2.2.6 Increasing Control of the User: Another benefit of the participation is to increase the control of the user clients and reduce the gap between the user clients and the paying clients. It is well-known that there are two types of clients. He/she could be an investor client paying to sell or rent, or he/she could be a user client. There is a gap between the two sides. Participation can reduce this gap if we know who the users are. Instead of knowing the user directly we can know the group which represents him and make them participate in the design. Zeisel (1981) writes that also there is a gap between the user client and the designer as citizen-participation includes user clients as partial members of design teams and gives them control which is traditionally reserved for paying clients. To reduce this gap researchers and designer suggest the flexible building frame work with partition. This method solves or at least improves the user's needs. When user client be able to adapt a structure by themselves, they will have more direct control over their environment. Figure (2.1) It is wrong to depend only on the opinion of the investor client because he is usually worried about his returns and profits. So, we must search about new tools of participation through which we could merge 24 Gap Gap User clients Paying clients Designer between designers on one side, and put the user clients and the paying clients on the other side. So, we can reduce the gap between the user client and the other parts and then carry out all the benefits of the participation. Figure(2.1) The user-needs gap (Zeisel, 1981, p.35) 2.2.7 Putting a Program for the Design Process: By using participation, it will be easy to the designer to put a program for the design process. Designer can't know individually the important thing for the user, but he is to be satisfied with the general concept in which all people take part. Also, this participation gains benefits clearly in putting a program for the new project which has appeared in the last time. This is because there is a new functional reflection quickly rising into the architectural building. Zeisel (1981) writes that programming the design process is very important to state which of the buildings is expected to be as the user or the designer. This program describes the requirement of the building such as: amount of floor space, minimum room dimensions for certain uses, types of 25 spaces, specific materials and hardware, maximum cost estimates, minimum windows area in proportion to floor area. This program is not important only in determining the requirement of the building. Such process continues to be useful in solving problems raised while designing a sketch, or drawing, and drafting, especially when they are faced with making tradeoffs-deciding the relative importance of the effects of decision. 2.2.8 Increases Coordination: Participation also increases the activity of the coordination between the governmental institution and the non governmental institution in carrying out any developmental project. This contributes in reducing the exaggerated centralism. So we create a high level of flexibility in planning and carrying out the general project, especially residential projects. It is found that in many project participation there was one of the strategic solution to solve the problems of the big growth of the low income settlements. This can be achieved through sharing these groups in making decision in every thing in their residential future. Then they will find the suitable solution for them and they will accept it as it isn't imposed on them. "However, a number of recent initiatives, mostly in the voluntary sector, have established beyond doubt the viability of Participatory Rapid Appraisal (PRA) and Community Action Planning (CAP) as potential tools in planning." (G.Oliveira & Denaldi,1999). 2.2.9 Saving the cost: In many projects one of the most important benefits of participation is the reducing of the outlay. These benefits clearly in the big cooperative projects which we call the self-help project. In this kind of the project, 26 participation could be in construction as in design. For example, the quarter residents can participate in design and carrying out the park of the square of the quarter. So, we can save the laborer. Therefore, the lack of the financial power was the generator behind community self-build. 2.2.10 Sustainability & Architecture: The sustainability of the building and its continuity is significance. As the owner of the building is satisfied with it and expresses what he wants, then he will make every effort to keep it. Tower (1995) writes that as user participates in making decision about any building, he/she will be very interested to preserve it. Over the years, the building which he/she participates in it suffers less from neglect, poor maintenance and misuse. A sense of proprietorship will be for the participant as the source of looking after the building he/she uses. As a result, we find that the importance of participation isn't limited to one side. It exceeds the architectural importance to all fields as economical, social, human, etc. In every project it could have there is some a main direct profit, while the other profits don't appear clearly. So we must think deeply before we start the participation process. What are the profits which we want to apply through the project. Then, we must concentrate on these profits through the tools which we must make use of the participation process. Also, there are many profits for participation which we don't mention here. It appears in indirect form and we will discuss some of them later in this study. However the points mentioned before are enough to be a very clear sign for all specialized, architects, planners, governments, human 27 institutes, and individuals to make participation process on the top ladder of our interests. Participation is not amino requirement that can be ignored. So, it is definitely right to ask the unions to impose laws or some legal proceedings on the designer to make him take the lowest of participation at least. These unions also can play the mediator part between architect and user to guarantee the participation process. 2.3 Influencing Factors on Participation: The influencing factors change from community to another, from project to another, and from person to another. But we can talk about a list of factors which appear clearly:- 2.3.1 The Cultural Level of Community: It is a term of a very comprehensive meaning which is not restricts the architectural level. But, what we are concerned here is architecture. If we talk about a community in which a person has a good limit of cultural awareness of architecture, then it is easy for them to participate in making decisions in issues that affected them. They can understand many architectural and engineering terms which enable them to go into an open dialogue with the architect or with themselves. Moreover, the designer finds it easy to pass his idea to them and understanding what they think. Their problem can be reviewed in an easy and transparent way. Zeizel (1981) said that if designers are planning a school with citizen, for example, it is essential that each part of the process understands what the other means if they are to be able to design together. Research presented holistically as well as analytically can be used to develop shared 28 images of people's behavior and of physical settings. This architectural culture can be achieved through education, lecture, mass media and others. This enlightenment could be put into two forms; one of it is in general without specialization. It aims to spread the architecture cultural to all citizen of the community. While the other form is specialized in some group of the people in some limit time and in some limit place. It strives for some owner of one project before starting in this project and it is going suddenly. Also, we can consider the habits as a very important part in building a good architectural culture for people. This can be achieved through transporting the architecture culture from one generation to another. Sudden realization is one way for the user to acquire an understanding and awareness of architecture and it is rarely to be achieved, but habit is not necessarily passive because it enables understanding to grow with experience. So we find that, as Khamees (1999) said, spreading a high ratio of social cultural and political awareness between the individuals and the forms of the community or at least between some of persons of the community is one of the influence factors in the community participation. This factor is very important not with regard to the size of participation, in relation to the kind and the direct of this participation. The more increasing the ratio of awareness firstly and reaching to others fields and vocabularies secondly, the more increase the importance and the activity of participation. Also, the spreading of a high level of architecture awareness helps in putting the user in real situation of the design process and what obstacles it faces. So, it helps in developing the design and reaching into a result that satisfies the user. 29 For example, the person who can understand what is the plan, and he can read and distinguish between elevations, sections, and perspective is more able to participate than the person who can't understand all these things. So, we find that the new curriculum in many countries begin in teaching these basic engineering information for the basic classes in the school. This happens after they become aware for the importance of this in supporting participation which draws the real picture of this community. 2.3.2 The Designer: The acceptance of designer for participation process is one of the most important factors that influence participation. This means the degree of the designer conviction in the importance of participation. Some of the designers believe strongly in its importance of in developing the design process. They motivate the users to give their opinion. They try to explain the concept of design to the users and allow them to take part in every stage of design. They sit with the users before, during, and after the design process and every stage of these has its special importance. On the other hand, we find many of the designers who don't care about the user opinion. They don't give him/her any opportunity to express his points as they believe that they are more able to understand what is appropriate to the user than himself. Also, they believe that their study and science enable them to reject everything from the others. But, they don't know that after the design is finished and the user takes the permit from the municipality, the user will apply on earth what he is convinced in. The user doesn't care about the plans and the design in front of his hands because he doesn't participates in it. This will increase the opportunity to fall in errors. mystique User Designer 30 In order to limit the interventions of the user in the design process, most professions go to use a mystique. They try to create an exaggerate impression of expertise in order to put a limitation against anyone wishing to question their decisions. Even when they talk about the merits of participation, they use complex beautiful terms about the poetry of the space and light. This mystification could be arising in an intended or spontaneous way. Generally, it comes from the energy and the power of the words which are used. We find that the designer increases using the architectural terms which it are mostly strange for the user. These terms will prevent the user from the progress to the participation as he can't understand the designer. At the same time, he can't confess that he is unable to understand these terms. This makes him agree on the proposal design without knowing what is behind these proposed suggestions. It is not excluded that in many cases the user has a wrong understanding to what the designer says because the terms which he use are not clear for the users. So, after finishing of the design, we find that the user is unsatisfied with the design and he says that he imagines another thing or he understands something different. Towers 1995 said that there are still many of the design professionals who resist the user participation. Some, perhaps as a result of experience, are genuinely fearful of attending consultation meetings anticipating verbal or even physical assault and public humiliation. Many of those professionals are afraid on their expertise and authorities are to be transferred through participation of the users. Some of them say that participation process is not useful as the users only want to promote their personal or sectional interest, and those users are not representative. Influenced by these reservations, many seek to maintain rigidly the separate 31 roles of client and professional. They may talk and write in a florid terms about participation but remain secretly contemptuous of the users they come into contact with. Also they should constantly seek to undermine the process and impose their own preferred solution although through participation but as they want. To get out from this problem, we must persuade the designers of the importance of the participation. They must know that "the designer, in contributing a particular expertise to this symmetrical decision process, doesn't abrogate his or her professional responsibility and may very well create workplaces that are stylistically identifiable" (Sanoff, 1990, p.1).We must use many tools to persuade the designer in the importance of participation. Some of these tools are as workshops and lectures which must be carried out to explain its significance on the long time. Also, enough information about the success of the project which the users participate in must be published in many journals. 2.3.3 Methods of Carrying out Participation: The methods of participation are considered to be one of the most important factors which influence on the success or the failure of the participation process. These methods are the canal or the connecting link which the user and the designer communicate with themselves where the degree of the power of this canal increase, the contact is increased and so is the participation. The importance of the methods and participation appears in making the users able to understand the idea of the designer. Also, it decreases or abrogates the obscurity which appears in the design process. These methods encourage the users to make an open dialogue with the architect about his ideas and drawings. 32 We find that, as Towers (1995) said, there is a wide gulf between the understanding of the architect and the understanding of the layman. It is not easy for the layman to understand the design process. It is difficult for any one to understand what the other thinks. Sometimes, the architects themselves are surprised when they see their drawings and imaginations, transfer to buildings. How much difficult, then, for those with no design training - and, perhaps, with limited formal education of any sort - to understand proposals put before them. The designers have to develop new skills in communication. These skills can be considered as participation methods which through it the designers can learn to explain their idea, the options available, and the possible solutions to particular problems in a clear and simple manner. So, we have to develop easy and various methods to achieve a very active participation. It also must be understood from the community and not to be costly in order to achieve its purpose. We will discuss this subject in another section. 2.3.4 Type of User: One of the factors which affects on participation is who is the user? Is he a direct user or is he the investor? Or he is a government side or a society want to build for others. Each of these inquiries has a big part in defining the natural of the participation process. We find that the designer thinks in a way different from the way which the user thinks in it. Also we have to know if the user is the owner of the project or not. If the user is an owner then he has enough freedom to discuss and change through his participation. But, if he isn't an owner then his controlling over the project will be little. However, he could be an investor client who thinks how he can increase his profits and he doesn't worry about the wants 33 of the user so much. Also, the client may be the government which wants to build a school. So, here we must think how we can share the students who are the user of this building. In this respect, Hill (2003) writes: if the users are detached from the commissioning, ownership, design and management of a space, may be more likely to initiate unexpected uses because they lack a strong sense of responsibility for space. But, the owner users have the opportunity to transfer the space because they own the power of the controlling upon the project. Users are rarely clients. It is unusual for users, as distinct from client-users, to influence the design process. Even if a user owns a space he/she is unlikely to have commissioned it. So every type of users must have a special method to encourage him to participate. The methods must be changeable as who is the user or the clients. 2.3.5 Natural of Community Texture: We mean here the habits of the community which we want to carry out the participation in it. Also, we mean the problems which face the people, and the way which they think in it, their economical condition, their progress, and the level of the democracy in this community. All of these points have a very important part in increasing or decreasing the participation. We find that the more the awareness of the people of the concept of the democracy and freedom increases, the more the chance of participation is increasing. Also, the more the understanding of the decision owners and specialized of the user right to participate increase, the more the participation increases. Also, if the user has a good economical potential, his control over the project will increase. He will be more able to impose the architect to take 34 his opinion in consideration or at least to discuss him in the design. Then his interest in the luxury will increase and so his intervention in the project will increase. 2.3.6 Authorities & Participation: If we talk about community participation at the public level, especially on big projects, then one of the most important factors are: the size of the faithful and the interest of the authorities in the community in participation in making the decisions and in putting the general policies. This factor affects since the authorities can impose laws which direct through it the participation process in design. These authorities own many projects and it can through these projects participate with the exposed parts of the community. Also, if these authorities are interested in participation, then, they have the enough abilities to contact with the other institutions in the community. All the mentioned points are effective on participation. Sometimes, it increases the activity of the participation, and another time, it cancels or decreases the participation process. So, we must concentrate on developing the reasons which increase participation and eliminate the reasons which weaken it. 35 Chapter Three Experience and Role of Community Participation in Architectural Design. 3.1 Methods of Participation. 3.1.1 Dialogue. 3.1.2 Questionnaire. 3.1.3 Alternative. 3.1.4 Sampling. 3.1.5 Representation. 3.1.6 Traditionalism & Regionalism. 3.1.7 Design Game. 3.1.8 Incompletion. 3.2 Tools of Methods of Participation. 3.2.1 Drawings 3.2.2 Model. 3.2.3 Computer. 3.3 Level of Participation. 3.3.1 Non-Participating. 3.3.2 Low Level. 3.3.3 Equally-Balanced Level. 3.3.4 High Level. 3.3.5 Top-Level. 3.4 Stages of Participation. 3.4.1 Planning Stage. 3.4.2 Designing Stage. 3.4.3 Construction stage. 3.4.4 Evaluation stage. 36 3.5 Type of Users. 3.5.1 User's Activity. 3.5.1.1 Passive User. 3.5.1.2 Reactive User. 3.5.1.3 Creative User. 3.5.1.4 Designer User. 3.5.2 User Ownership. 3.5.2.1 Investor Clients. 3.5.2.2 User Clients. 3.6 Mutual Relationship between Architect and User. 3.7 Other Experiences; Glasgow district of Dalmarnock, Scotland. 3.7.1 The Evaluation of this Practice. 37 3.1 Methods of Participation: The methods of participation are variable. They depend firstly on the degree of participation and who is the participant. In this research, we are interested in participating the users or the clients in designing their houses, the buildings in which they work, their entertaining places, and all the other places. To carry out the participation in a safe and correct way, it is essential to follow a successful and applied technique. Here, the study will talk about a group these methods which come from many of international experiments in this field. The most important methods are: 3.1.1 Dialogue: the open discussion or the dialogue which takes place between users and architect is the basic stone in the participation process. Mostly, this method is going in every project. However, the degree or the level of this dialogue and its continuity determines the success or the failure of this process. This dialogue is considered to be the basic communicational channel in participation. So, the two sides of the process have to work together to strength this cannel and developed it. Through dialogue the designer can know the character of the user or the clients. So, he can know his way of thinking and his needs and wants directly and orally. Also through dialogue the user can know about what the designer thinks about, the user can ask the designer all the points which present something unknown for the user. The dialogue is considered to be one of the traditional methods of the participation methods. If the user wants to build a house, the designer starts to ask him about his financial situation and about the budget which he owns to build since his budget plays the first point in orienting the designer's thinking. Most of the other questions which the designer will ask the user about are 38 depending on the first point. Then, the designer starts to ask the user about the number of the persons of the family, their ages, their needs, and their work. After the idea about the family, data becomes complete and the designer starts to ask the users about the design which they want. For example, he asks them about the image of the finished building, if they want it simple or complex, if they want it traditional or modern, and if they want it to appear as the buildings which surround it or they want it distinguished. The designer must not only talk with one person of the users. In the residential case, he has to listen to the wife of the owner, also he has to talk with the children. Whereas, the designer must try to ask the members of the family many questions to make them talk about what they think in it. He can ask them about the colors which they prefer, about the relation of their rooms with other parts of the house, and other questions whose answers play a very important part in the design. Wulz (1990) said that communication is very important for the participation process, and it defines the form of the process. There are two ways of communication: 1- Information from the architect regarding his proposal at an early stage in the design process. 2- Comments and points of view from the residents regarding the proposal. Participation, however, ends there. The architect reserves for himself the right to make the final decisions. 39 Dialogue Designer User The dialogue model has principally four aims: * The democratization of planning by informing the local residents about the project proposal at an early stage. This information is proposed by the architect * After the residents receive the information, they will have an early reactions then the architect receives innovative impulses and suggestions for his work on the project. * The architects, after receiving the reaction of the residents, get to know about the special regional characteristics which the users have. * Through, the two side of the participation process will be known. Since the dialogue is carried out in a face-to-face situation, neither the collective user nor the architect is any longer anonymous. Designers contract with individual clients who request styled, one-of-a-kind building. Clients pay for building, criticize it during design, and eventually use it personally. To determine clients' needs, designers negotiate with them, reaching agreement on design. So, the dialogue which precedes the design is the resource which the user and the designer return to determine what the other side wants. So, we find the designer during and after the finishing of the design telling the user during the discussion about some points that; you say for me that …. On the other hand, the user when wants something in the design, he says to the 40 designer that: "I tell you that I want…". We find that every one of them returns to what he or the other said during the discussion to do what he wants. So, the dialogue becomes the resource for the two sides. We find that in many projects, the user and the designer had written a contract between them to describe what every one of them says or wants. Communication is considered as being the better way to avoid the mystique about the design process. Through communication, the user can know clearly the possibilities and the options available for him. Also, through communication there will be a sense of simplicity, clarity and adaptability. If people don't communicate with the architect, they can't understand what is being proposed; therefore the user participation will be meaningless. It is worse than meaningless if, having understood, they are then unable to change it. Having opened up options, decisions have to be made. In most projects, this is done through discussion, an informed dialogue between users, designers and sponsors (Towers, 1995). Through dialogue, we can build the trust between the user and the designer. The relationship between them starts to become stronger. So, the user becomes closer to believe in the designer because the user lives in the condition of the designing. He will know what the districts of the design process are. He also knows through the dialogue and the open discussion which problems the designer faces. Also there will be an open discussion about these problems and every one of the two sides will try to solve it. So, the user will be satisfied with the solution which comes from experiment and experience. Graham Tower (1995) writes that the designer has to try to put the user in complexity of the process. If the user communicates face to face 41 with the designer, then he will be able to understand and value the skill of the designer. Therefore, the schemes developed through open discussion are usually better than conceived in the secrecy of the office. For participation to be successful, users need to understand that design is a complex process involving difficult choices and resolving multiple contradictions. The designer will not instill such understanding by hiding behind professional expertise or subverting the participation process, far better to have a full and open discussion about design problems. Also, dialogue is one of the most important participation methods because in many times the problem can't be explained except when the designers hear for the user. For example, Lawson (1980) says that one of the clients asked him to build another bedroom for his house. Lawson can't understand the reason that makes the client want this extension in his house although this house is large enough for all the family. Lawson said that any extension will cause a problem for the design. This extension will occupy valued garden space. In the beginning of the discussion with the user, Lawson can't understand the reason behind the user asking. Through the open discussion, Lawson realizes that the source of the problem is the music from one of the teenaged children bedroom. So, Lawson discovers the problem is in the acoustic system. Then, he starts to solve this problem without any extension in the house. Therefore, by having an opened discussion, we can solve many problems. The designer treats the cause of the problem and the user kept his garden and his money. As the dialogue can be the most important and stronger method of participation, it also can be a weak method. This returns firstly to the desire of the designer. Also, the open discussion is easier and the simplest method 42 of participation so it is the most spreading method. The users must know that the dialogue with the designer is a right for them and they must ask for it. The user has to be successful in choosing the architect who will accept the idea of the dialogue and encourage it. Dialogue is considered to be the least method in cost. So, we must concentrate on it and try to make anew model of dialogue which the user through expresses clearly what he wants. 3.1.2 The Questionnaire: The questionnaire is considered to be a set of written questions to some groups of people. Those people are having the same character and they are concerned about the project which we want to ask about. This method mostly used in the project of which has a big number of users and the project is not for especial users. The most important benefit of the questionnaire is gathering the information about the users. This kind of information is defined by the researchers or the architects through the question about which they ask the users. Another benefit of this method is that it excites the users to express about what they think without telling about their name or themselves. This makes him more truthful and honest. Wulz (1990) said that the Questionary technique, which consists of the statistical gathering of population's requirements, is a passive form of participation of the anonymous user. Questionary participation provides a statistically treated study and investigating result that is very important for the design process. Any architect doesn't have to take decisions on the basis of his personal systematized professional experience alone. Knowing the people's requirements is the starting point in any project. As the people have these requirements in common, the questionnaire can draw the needs and the desires of the people. Questionary participation differs from 43 representative participation in as much that the interest in people's requirements, is handled in a systematized form. There is a rule can be considered as a principle of the Questionary participation. This rule is that all peoples like what many people have in common. Therefore, this way of participation is considered 'anonymized' participation. After finishing the questionnaire, the result must be studied very well through a group of assumptions which the question rounds about. The results of the questionnaire are fed to one of the computer program to know the accuracy of this assumption. This is by a scientific process which depends on the number of the participants. The questionnaire is the most common method of collecting comprehensive information. Questionnaire is low-key tool. This questionnaire is sent or reaches to residents who answer this form and return it. Through this way architects or researchers can't get detailed exercises. People are not forced to answer this form. The response is entirely voluntary and usually well short of 100 percent. There is no open discussion through questionnaire, so it is one way channel. The questionnaire can collect information but can't discuss it. Questionnaires are useful in collecting information from the beginning of the project. (Towers, 1995). One of the disadvantages of the questionnaire is that it does not give the user the chance to ask about many things. In other words, there is something unknown to the user and the questionnaire can't explain it. So, the architect has to know when he must use this method and with whom. The questionnaire must not be the only way to know the wants of the user. 44 3.1.3 Alternatives: this method is one of the common methods of participation and mostly it is used spontaneously without any planning. This method depends on giving a group of alternatives for the user to the same thing. That is the architect offers many solutions for the same project. One of the benefits of this method is that it could be very easy for the user. He doesn't have to do any thing except he has to choose the best solution for him. Another benefit is that the options are clear and it doesn't need a big effort to understand. By this method, the architect has to prepare a group of different options for the different details. For example, the living room, the entrance, the kitchen, and the style of the building from out. Then the architect starts to listen to the opinion of the user about these options, the thing which helps the architects to know the user's wants and needs. Wulz (1990) explains this method by a number of notes: 1- This participation form goes a step further in activating the user and involving him in the design process. Alternative participation is actually close to co-decision in which presumptive or local residents give the choice of several alternatives within fixed frame. 2- In order to make a choice possible the alternatives we have to concrete for the layman understandability. As in the dialogue model, the architect has to consider very carefully in what way he presents his architectural proposals for the layman user, because architecture is conceived and created as an abstract art. 3- Many architects in the communication situation overlook the fact that maps, plans, pictures, slides and even architectural models are abstractions 45 of a reality which only exists in the brain of the architect. Visualization of architectural proposals which reflects future architectural space and material is therefore fundamental for meaningful participation exchange of opinions. 4- Alternative participation presupposes that the future user is known personally to the architect. Thereby, the de-anonymizing stage of the participation has been reached. The choice between alternative plans of flats takes place individually as an expression of privacy and private individuality. The tenant decides according to his own wishes and preferences. 5- Another situation arises when the choice is between alternatives which will affect a large number of people. Participation by voting may well have to be employed but here we are confronted with a crucial situation for participation. This method also helps the designer to consult all the members of the family. Everyone of the family has his concerns. For example, the kitchen is one of the concerns of the housewife but the play field of children and its connection with their rooms comes from their opinions. The child mostly can't talk about his opinion but he can choose from a group of choices given for him. In this field Sanoff (1990) writes that 'trade-off' is another important form of the participatory process. Through this method the user can compare between competitive alternatives as each of it contains different types of it amenities. A number of choices can be proposed for the community groups and it is preferred for these choices to be weighed for 46 their appropriateness since there are often constraints that limit the range of choices. These ways of participation allow the participant to evaluate the cost and the benefits of available options. This is illustrated in the Durham Owner-built Housing Process where ten families who agree to utilize personal labor as a form of equity in reducing dwelling cost were identified by a local Neighborhood Housing Service Agency. The families workshops were organized where decisions about the house divided the picture of the house into four categories: house activities (figure 3.1), house image (figure 3.2), passive energy (figure 3.3) and site arrangements. The concept of trade-off's was introduced in the first planning workshop where the dwelling was subdivided into activity components such as living-dining and kitchen, or living and dining and kitchen. Similar components were developed for the adults' and children's sleeping areas. The housing trade- off exercise is a preliminary step designed to enable families to discover their unique attitudes towards the dwelling, yet remaining within budget limitations. During the process, participants learn about each others' values as well as become aware of meaning conveyed by different building. The community groups, through this experience can build a realizing of the situation as the basis for further individual or community action. Users can get a degree of empowerment through this experiment. After some of the expertise of the designer transfer through specific techniques to the user, he becomes able to make informed environmental decisions. These design assistance techniques form the core of a repertoire of available methods used to effectively engage people in making design decisions (see also figure 3.3). 47 But on the other hand, there are some specialized people who think that this method had many disadvantages as Zeisel (1981) who say that among an infinite number of complex problems there may be no such thing as a best solution-and any problem can be as complex as one wants to see it. So, if we think of design as a process pf choosing the best solution from among possible alternatives, we run into difficulties. To reach this method in the easiest way we must use many tools such as drawings in the three dimensions, detailed drawing, models, and others. These tools make it easy for the user to choose. 48 Fi gu re (3 .1 ): H ou se a ct iv iti es S an of f, 1 99 0 49 Fi gu re (3 .1 ): H ou se im ag es , Sa no ff , 19 90 50 51 3.1.4 Sampling: this method is extremely similar to the alternative method, whereas many samples for something are exposed for the user. But it is different from the alternatives method in some points such as: 1 - It is subjected to discussion from the user that it is not constant or final. It is subjected for the user not only to choose from it but also to benefit from it in reaching to a good solution by the modification of these samples. The modification solution can be very close and similar to these samples or it can be different. These samples benefit sometime in taking a concept or a part of it. 2 – It can be with no strings attached to the number of these samples that it can be only one sample. These samples more during the discussion between the user and the architect to bring to the user's mind some idea that the architect uses it to figure out something during discussions. 3 - These samples could be integrative in that it is not equivalent or parallel. It is in all contributed in solving some problem in a gradual way, step-by-step. Towers (1995) said that the sampling is a technique that designers themselves use when considering option, and it can be equally valuable in user participation. It can be done in several ways: 1- Visits can be made to similar scheme, particularly if they are nearby. 2- If visits are not possible, then pictures are the next best thing. Photographs or slides can be taken to meetings to illustrate a general approach or the appearance of details or components. 52 3- The technical aid group CLAWS has developed a refined version of this approach that they call 'ideas boards'. Large cards are prepared with photographs or sketches of different methods of solving the same problem: types of fencing, different seat design, and so on. Topics will vary according to the project. 4- Collecting real bits of building. Sample components can be obtained from manufacturers and presented to users for discussions and choice. Samples of finishing material-wallpaper, tiles, finishes for kitchen units – are indispensable. But larger components can also be sampled. In estate modernization schemes in Islington, sample of windows of different types and in various materials were taken to meetings to help tenants to decide their preferences. In spite of the easiness of this method in participation, it also has some disadvantages. It could deceive the user, the user could see the beauty of some solutions but when he applied this solution he discovers something else, the cause of this is that this sample which the user saw could be suitable for some context. It is successful in that context but when we remove it literally to another context, it fails. In this case, the architect is responsible. He must value the new environment which we want to apply this sample to it. Then, he must make the necessary modification to this sample with the sharing of the user. 3.1.5 Representation: This method of participation is different from the other ones. It means that the designer puts himself instead of the user. The architect will live in the condition of the user in all its details. It differs from the other methods because instead of transferring the user to the mind of the architect, we transfer the architect to the life and the mind of the 53 user. By this way the architect can know the exact needs and the wants of the user exactly. Many of the users look to the architect as if he lives in a tower of gilder far away from them and he can not realize their needs through speaking only. This method increases the efficiency of the other methods as the dialogue. Wulz (1990) said that the architect must be able to put himself in the place of his clients in order to reach the client's influence on the architectural design. One of the fundamental aspects of the artistic and social role of the architect is to represent the client in the architectural product. Representation is not eliminated in any way of the other forms of participation. It is, so to say, the profound basis for the existence of the profession of the architect. This becomes quite obvious in the situation where the user is anonymous to the architect. This is very important in the project where the users are anonymous such as town planning and planning of apartment house. In such projects representation must be applied in order to guarantee the needs and the wants of the users. In representation, the citizen's influence on planning and design takes place by means of the architect. With his own background of professional knowledge and experience, he puts himself in the position of the unknown users, with regard to their special needs and wishes. The architect, through his personal and subjective interpretation of user's situation, can represent the anonymous users. One of the disadvantages of this method is that it is considered to be one of the lowest methods of participation in which the user participate. The cause of this could be that the user is mostly unknown. It represents the minimum one in active participation. In most cases, the architects who are 54 encouraged by this method see that the user's participation reduces their distinction. So, we must be very careful when we use this method and we must try to merge it with the other methods. 3.1.6 Traditionalism and Regionalism: we can consider this method of participation as an indirect method. It means that the architect, in his design, must try to apply the image of the region which the people live in. So, the architect in this way, does not impose a fixed picture that he wants, but he tries to keep up with the consideration of the site, environment and the context. Wulz (1990) writes that the characteristics of local architecture must not be absent. So the architect must take into their consideration the importance of the specific regional and local characteristics for human well-being. Every community has its own architectural expression, symbols, forms, meanings and spatial behavior. These local population's preferences must be on the top of the aims the architect thinks about. Different from Questionary architecture, regionalism takes care of the specific and cultural heritage within a geographically limited area. Here, the preparedness of representative participation makes rooms for a systematized ways of finding out what local architecture is about. Regionalism can be achieved by the combination between questioning the local residents on their expression and the representative thinking. By this way architects can ensure that the applying of the architectural and symbolic qualities is on a specific area. In this method, the architect shares the people in their way of thinking but he can't share them in how he can reach to the final solution. This method is weak and we return to it when the users are unknown. 55 3.1.7 Design Game: this method means that the users participate with each other in taking the decision after an open discussion and dialogue takes part between them. By this method, architects built a big model for the site in which we want to design. Then the users start to examine their solution and discuss it. This method of participation is suitable when the project is general and the number of the participants is big. But, we can also apply this method in a small project, for example, by sharing all members of the family in the interior design for their houses. Graham (1995) writes that the design games developed as an important method of participation. A design game specifically geared to landscape schemes has been developed by CLAWS. The steps of this method are: 1- A baseboard of the site is prepared showing the site blank and the surrounding development drawing in. 2- flat 'pieces' are then prepared of the various elements that could go on the site: different pieces of play equipment, a hard ball games area, a tennis court, meadows, car with turning circles, paths, a BMX track, and so on. 3- The pieces are made in flat card to scale and are colored up in a representational manner. The pieces can have price tags that people can work to budgets. 4- In the game the landscape architect controls the board, and the participants suggest and discuss the placing of the pieces. 56 5- Conflicts can be argued through and resolved. Several arrangements are tried, modified and adjusted until a preferred option emerges which has consensus support of the meeting. 6- A sketch scheme is drawn up from the final version which goes back to a further meeting. 3.1.8 Incompletion: the architect doesn't finish all the parts of the building. Mostly, in this method he finishes the frame construction for the building and he quit the partitions and the interior design for the user. This method is increasing in our Palestinian architecture especially in building the residential multi building floor. Most of the people in our country who buy the residential department are themselves who make the interior design. Despite that the investor doesn't intend the participation in his work and he wants the quickness and saving solution. The participation which done by this method is a very high level of participation. We must study this phenomenon and we must try to make it an intended method and not a spontaneous one. Hill (2003) writes that Hertzberger uses two principal strategies: polyvalence and incompletion. With reference to the Diagoon Dwelling in Delft, completed in 1970, he writes: the skeleton is a half-product, which everyone can complete according to his own needs and desires. Surfaces were left bare and specific areas, such as the balconies between the houses, which were left vacant, to be completed by the buildings occupants. The incompletion methods can be used by every user, which means it is easy to apply. It can be applied for every purpose, and it gives an optimal solutions. Through this method, users can use the single element 57 for many uses. The incompletion of the Diagoon Dwelling can be seen as either evidence of the architect's modesty or a patronizing attempt to confront users (figure 3.4). Figure (3.4): The incompletion methods Hill, 2003 We find that the methods of participation are many and various but to carry out these methods we needs tools. These tools aren't limited to one method only but it can be use also in all methods. The tools which used in carrying out the methods of participation are developing. It is now more developed than it was before ten years. For example, the cause of this is the developing in information technology and the developing of the computer. 58 The study will talk about three important tools of it through the fieldwork study. Towers, 1995 writes that: For most projects, it is in fact impossible to achieve perfect user participation. No method can create a perfect decision-making dialogue and all the techniques mentioned have its limitations. Most successful project uses a combination of techniques that help to counterbalance the various shortcomings. Sanoff (1990) says that the citizen participation is a complex concept. In order to obtain an effective participation architects must concerns with certain points: 1- An analysis of the issue that is to be discussed. 2- The individuals or groups that are to be affected by using this project. 3- The resources that will be needed and the goals for which the participation is being initiated. Also it is necessary to identify goals and objectives in planning for participation. 4- Analyzing the techniques that are available and the resources that they require. Techniques such as surveys, review board, neighborhoods meetings, conference, task forces, workshops and interviews, represent a few of the options available to participatory planners. In many cases, the methods of participation depend on each other. That is we can't do any method unless we do another method. Sometimes, we start by a questionnaire then dialogue moving towards choosing from a group of solutions. So, the methods of participation are very important to successful participation. 59 3.2 The Tools of Methods of Participation: Any method to be successful needs tools. These tools are varying according to the project and the user and could be one of the following: 3.2.1 Drawings: the drawing is the traditional tool to communicate between user and architect. In order that the architect can transfer what he/she thinks about to the user, he/she will use the drawings. Although these drawings are changing from one architect to another in the way of drawing, but all have the same names. So, it could be the balance with through which them we can judge the subject. For example, there are elevations, plans, sections, and perspectives. All of these drawings can change in their presentation but it remains as they are, and the plans are plans. The architects have to make them simpler as much as they can do so especially in the first stages of the project. The more the drawings can be simple and clear, the more the user will be able to understand and then to participate in a better way. Unfortunately some of the architects resort to make these drawings very complicated. So, as they can make a feeling of awe and obscurity for themselves. This will reduce the participation of the users because they can't understand the drawings. Graham Towers (1995) says that some of the architects trend to use the drawings as a tool to apply some of the aspects of mystification. Those architects try to make these drawings an artifact in itself. Some of these drawings are very complex and it can't be understood even by other architects. The simplicity of the drawings is very important to guarantee effective user participation. It is preferable to use the colored diagram instead of the strict projection in order to get an understanding for the plans, elevations and other drawings. Simple 60 drawings also have the benefit of easy adaptation. It is no good embarking on user participation with a beautiful set of drawings that look as though they are the final solution. Sketch perspectives are a useful tool in communicating the appearance of a proposal (figure 3.5). Figure (3.5): Sketch perspectives method Towers, 1995 The perspective in the drawings could be the most clear to the user understanding from the other drawing. Most of the users can't understand the plans or the sections but they can understand the perspective. They look at the perspective as if it is an art panel and not as an engineering drawing. So, some of the architects resort to the idea of the instant drawings during the meetings with the user. The architect starts to interpret what the user says during the meeting by drawing. The architect shows these drawings directly to the user. So, he can realize what the user says. For example, the user starts to describe his imagination about the entrance of his house and 61 the architect draws a quick sketch for his imagination and so on. This way plays a very important part in encouraging the user to increase his accurate description for the project until he describes all the details. 3.2.2 Model: the model is the second tool of participation. The architect makes a preliminary or a final model for the project which he designs. The first important benefit of these tools is transferring the user to the real situation after which the project will be finished. Secondly, this tool is easy and doesn't need any advanced information for the user. Whatever low the culture of the user was mostly he can understand this model. Another benefit of the model concentrates on the project from all its sides. It is unlike the drawing which shows the beautiful sides of the project and ignores the other sides of it. Also another benefit of this too is that it can make the user realizes the context which surrounds the project. The architect can make a big model for near buildings surrounds the site that we w