E-learning Application For Physics 101 Material

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Date
2007
Authors
Raed Khelfa
Moneef Qaffaf
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At first we started our project which was a PC 3D game (First Person Shooter) using Torque Engine, but the problem was that the Engine contained many fatal bugs which were so hard to Debug , so we had to switch the project to another one.The idea of this new project was proposed by Dr. Loay to create an e-learning stand-alone application.Regarding the nature of what we are going to create as an e-learning application we've choose to make our program about the Palestinian Physics Book for the Eleventh's Grade (The Scientific Stream) first edition.We used the flash as a basic component of this project, using the animation capability and also using the simulation and interactivity to represent and illustrate the laws of physics to be simple and easy to understand for the user of this program especially the students. 
At first we started our project which was a PC 3D game (First Person Shooter) using Torque Engine, but the problem was that the Engine contained many fatal bugs which were so hard to Debug , so we had to switch the project to another one.The idea of this new project was proposed by Dr. Loay to create an e-learning stand-alone application.Regarding the nature of what we are going to create as an e-learning application we've choose to make our program about the Palestinian Physics Book for the Eleventh's Grade (The Scientific Stream) first edition.We used the flash as a basic component of this project, using the animation capability and also using the simulation and interactivity to represent and illustrate the laws of physics to be simple and easy to understand for the user of this program especially the students. 
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